Showing posts with label Coming. Show all posts
Showing posts with label Coming. Show all posts

Tuesday, April 23, 2013

Samsung Galaxy S 4 coming to AT&T stores April 27th, pre-orders arrive April 25th

Samsung Galaxy S 4 coming to AT&T April 27th


Pre-orders of the Samsung Galaxy S 4 have already begun at AT&T, but the operator has been oddly silent about the actual date customers can expect to purchase one in stores and online. Now that T-Mobile and Sprint have both announced specific launch dates (April 24th and 27th, respectively), the largest GSM carrier in the country has followed up by declaring its intent to sell the flagship Samsung device on the 27th of this month. This is four days earlier than the anticipated pre-order shipment date, which means the HTC One has merely a full week to bask in the spotlight by itself. What's more, if you simply couldn't wait and jumped on those pre-orders, you'll get yours a full 48 hours early (read: April 25th). As expected, the GS 4 will be offered for $200 (16GB) and $250 (32GB) in both black and white.


[Thanks to everyone who sent this in]


Source: AT&T (Twitter), AT&T

Sunday, April 21, 2013

Sony announces Jak and Daxter Trilogy coming to PS Vita this June

Sony announces Jak and Daxter Trilogy coming to PS Vita this June


Despite what the sales figures might imply, the general consensus is that, for the most part, the PlayStation Vita's a neat portable console -- although some still argue Sony could do a little more to give its precious handheld a boost when it comes to available content. And just as it did with the PS3, the Japanese electronics maker has now announced that a remastered collection of Jak and Daxter is headed to the PS Vita as well, which includes Jak and Daxter: The Precursor Legacy, Jak II and Jak 3. The trilogy's said to be debuting on the PlayStation Vita at some point in June of this year for $29.99 in North America, or a corresponding €29.99 for those located across the pond in Europe. Not too bad a price to pay for some nostalgia-filled gaming sessions, eh?


Via: Joystiq


Source: Sony

Friday, April 19, 2013

Verizon says its Galaxy S 4 is coming sometime in May

Verizon says its Galaxy S 4 is coming sometime in May


If you noticed that Verizon was silent while other US carriers provided their launch schedules for the Galaxy S 4, you're not alone -- it was the only real holdout among the big four networks. As it turns out, the company was just continuing a small tradition of being fashionably late with influential phones. Big Red now says its version of the Samsung flagship will appear sometime in May, skipping past the first wave of GS 4 releases later in April. An exact date? Pricing? Capacities? Those are coming at an unspecified point "soon," although that may not be soon enough for subscribers who have to own the latest and greatest.


Via: Droid-Life


Source: Verizon Wireless (Twitter)

Thursday, April 18, 2013

LG Optimus G sequel coming Q3 2013, will stick close to 5-inch screen size



LG's been teasing a big reveal for the start of May over in the US and we reckon it'll mark the official launch of the Optimus G Pro. But what about the not-so-humble Optimus G and the rest of the world? Well, we've been told that a (global-bound!) sequel flagship from LG will appear sometime in Q3. Direct from LG's HQ in Seoul, Won Kim, Head of Mobile Marketing says that we can expect "something different and something unique", which all sounds good to us. It'll also be something that won't skirt near the 5.5-inch screen size of the Optimus G Pro, and will instead stick closer to the five-inch mark. Unfortunately, he kept his explanation of new device tantalizingly vague for now, but it looks like LG will wait for the current flagship phone fight to settle a bit before it reveals its new weapon.


Source

Wednesday, April 17, 2013

Motorola design chief: stock Android phones, cross-carrier brands coming later this year



Back in February, Google CFO Patrick Pichette said its recent purchase, Motorola, didn't "wow" on the smartphone front, but it looks like the two companies have long since smoothed over any hard feelings. Speaking to PC Mag, Motorola design chief Jim Wicks revealed plans for the first post-acquisition handsets, demonstrating a philosophy that seems perfectly in line with Mountain View. According to Wicks, his company is embracing stock Android with as little bloatware as possible, and hardware itself won't likely reach Galaxy Note II proportions; he says the new design philosophy is "better is better" rather than "bigger is better."


Motorola will also change its approach to carriers, with a move toward offering devices across several service providers rather than keeping certain handsets -- such as the Droid and Razr lines on Verizon -- as exclusives for one. For AT&T and Sprint customers who were tempted by the Razr M on Verizon, for example, this strategy could go a long way in bringing them into the Motorola fold. Wicks says the first batch of new smartphones will debut in the second half of 2013 -- and, at least according to Eric Schmidt, they should be quite impressive.


Source: PC Mag

Sunday, March 24, 2013

China chooses Ubuntu for a national reference OS coming in April

Canonical and Chinese standards body announce Ubuntu collaboration

* Chinese Ministry of Industry and Information Technology defines a new reference architecture for standard operating systems in China

* CSIP, Canonical and NUDT for the CCN Open Source Innovation Joint Lab to further that standard

* CCN Joint Lab will produce Ubuntu Kylin, with first release expected in conjunction with Ubuntu 13.04 in April 2013.

London and Beijing, 21 March 2013: The China Software and Integrated Chip Promotions Centre (CSIP) today announced a new reference architecture for Chinese operating systems. CSIP, which is a part of the Chinese Ministry of Industry and Information Technology (MII), has selected Canonical's Ubuntu as the basis for that reference architecture in order to provide a flexible, open, widely-used and standardised operating system. The announcement is part of the Chinese government's five year plan to promote open source software and accelerate the growth of the open source ecosystem within China.

Additionally, CSIP, Canonical and the National University of Defense Technology (NUDT) have formed the CCN Open Source Innovation Joint Lab in Beijing. The Joint Lab hosts engineers from each organisation who will accelerate the development of a China-focused version of Ubuntu for desktop and cloud.

"CSIP, Canonical and NUDT share the goal of widespread adoption of high quality Linux on personal devices and in the cloud," said Jane Silber, CEO of Canonical. "This collaboration will bring local investment and participation to ensure that the platform is relevant for the Chinese market, and close coordination with the global Ubuntu project ensures that it is familiar to software and hardware vendors, and useful for export products made by Chinese companies as well."

The initial work of the CCN Joint Lab is focused on the development of an enhanced version of the Ubuntu desktop with features specific to the Chinese market. The new version is called Ubuntu Kylin and the first version will be released in April 2013 in conjunction with Ubuntu's global release schedule. Future work will extend beyond the desktop to other platforms.

Ubuntu Kylin goes beyond language localisation and includes features and applications that cater for the Chinese market. In the 13.04 release, Chinese input methods and Chinese calendars are supported, there is a new weather indicator, and users can quickly search across the most popular Chinese music services from the Dash. Future releases will include integration with Baidu maps and leading shopping service Taobao, payment processing for Chinese banks, and real-time train and flight information. The Ubuntu Kylin team is cooperating with WPS, the most popular office suite in China, and is creating photo editing and system management tools which could be incorporated into other flavours of Ubuntu worldwide.

"The release of Ubuntu Kylin brings the Chinese open source community into the global Ubuntu community," said Mark Shuttleworth, founder of Ubuntu and Canonical. "With Ubuntu Kylin, China now has its own secure and stable desktop operating system, produced alongside Ubuntu's global community. Ubuntu combines proven technology with a mature ecosystem and strong OEM and ISV partners, and this initiative allows the Joint Lab to bring those strengths to China across the full range of platforms: desktop, server, cloud, tablet and phone."


Source

Thursday, March 14, 2013

Pikachu Yellow 3DS XL coming to the US on March 24th, is super-effective against your eyes



Poor American Pokémon trainers that have been eying up eBay listings and import sites can breathe a sigh of relief. Nintendo has announced that the special edition yellow 3DS XL -- emblazoned with Pikachu, no less -- will arrive in the States before the end of the month. Priced at $200 and packaged with a 4GB SD memory card, it'll arrive the same day as the latest Pokemon Mystery Dungeon game -- that's March 24th if you've got your pokédiary out. Walmart, Target, GameStop and Toys R S will all be stocking the handheld, although quantities are limited, so get your trucker cap, pokéballs and unerringly small backpack ready to brave those chains in a few weeks.

Show full PR text


The New Pikachu Nintendo 3DS XL Hand-Held is Electrifying


REDMOND, Wash., March 14, 2013 - Pokémon fans will get a jolt of excitement when Nintendo releases the Pikachu Edition Nintendo 3DS XL hand-held system on March 24. This bold yellow Nintendo 3DS XL hardware features a familiar outline of the iconic Pokémon. The system also comes packaged with a 4GB SD memory card and will be available while supplies last at a suggested retail price of $199.99.

Pokémon Mystery Dungeon: Gates to Infinity launches the same day as the Pikachu Edition Nintendo 3DS XL system, and draws players in with a deep and compelling story full of unexpected twists. While playing as one of five popular Pokémon, players travel through a near-infinite amount of randomly generated Mystery Dungeons, battle and recruit other Pokémon and collect hidden treasure. The game is available exclusively on the Nintendo 3DS and includes the ability to discover Magnagates - entrances to new dungeons - by scanning everyday circular objects with the Nintendo 3DS Camera. Pokémon Mystery Dungeon: Gates to Infinity is available at a suggested retail price of $34.99. For more information about the game, visit http://www.pokemon.com/MysteryDungeon.

Nintendo is offering a special bonus for people who buy both a Nintendo 3DS XL system and Pokémon Mystery Dungeon: Gates to Infinity. Anyone who registers a Nintendo 3DS XL system and either Pokémon Mystery Dungeon: Gates to Infinity or Luigi's Mansion: Dark Moon with Club Nintendo between March 21 and April 30 will receive a code to download one of five Nintendo 3DS games for free: Super Mario 3D Land, Professor Layton and the Miracle Mask, Art Academy: Lessons for Everyone!, Star Fox 64 3D or Freakyforms Deluxe: Your Creations, Alive!


Source

Tuesday, March 5, 2013

BBC iPlayer coming to UK Windows Phone 7.5 and 8 handsets in 'next few months'

BBC iPlayer app coming to Windows Phone 75 and 8 handsets in 'next few months'


The BBC's Cyrus Saihan has just hit us with the news that iPlayer will soon be available on Windows Phones in the UK, following a deal with Microsoft. Technically speaking, it'll be a web-based shortcut, but it sounds like it should function much like a regular app: it'll be available from the Windows Phone Store and run on WP 7.5 and 8 handsets with its own live tile. According to the BBC's press office, which seems to be a bit more specific with its time frames, the service should become available within the "next few months". Sure, there have been false starts in the past, and various technical hiccups that have made it difficult for the Beeb to support Microsoft's mobile OS, but this time -- finally -- it's for real.


Source: BBC

Wednesday, February 6, 2013

Samsung Galaxy Discover coming to the US through Net10 and Straight Talk

Samsung Galaxy Discover hits the US through Net10 and Straight Talk


Just weeks ago, Samsung slipped the entry-level Galaxy Discover into Canadian shops, with no word on whether or not it would ever cross the border. It has -- or rather, it will. The company has listed the Galaxy Discover as coming to the US through contract-free carriers Net10 and Straight Talk. Hardware-wise, the US version is the familiar starter smartphone with a 3.5-inch HVGA screen, an 800MHz processor and a 3-megapixel camera. The American model touts a slightly curvier frame, however. Its real stand-out remains the removal of TouchWiz in favor of pure Android 4.0; while not unique, it's still a rare break for a company that likes its custom UI layers. We don't have ship dates or prices when the phone hasn't yet been announced or listed for either network, but we'd venture that it will be one of the cheaper prepaid options when it arrives stateside.


Via: Phone Scoop


Source: Samsung


Source

Tuesday, February 5, 2013

Limited Edition BlackBerry Z10 coming for developers in hot-rod red



Blackberry just announced at its Blackberry Jam event in Amsterdam that it'll have a Limited Edition Z10 smartphone sporting a flaming red exterior for developers only. It'll release just 12,000 of the devices, but extended the previous deadline application for qualified coders to February 28th. Now, if we could just think of an app to get started on... see the MC link below for the detailed application process.


Source: Blackberry Dev Blog


More Coverage: Blackberry Developer Zone

Amazon announces Coins, a virtual currency coming to the Kindle Fire in May

Introducing Amazon Coins

Coming in May, Amazon Coins is a new virtual currency for purchasing apps, games, and in-app items on Kindle Fire

Amazon Coins is an easy way for Kindle Fire customers to spend money on developers' apps in the Amazon Appstore, offering app and game developers another substantial opportunity to drive traffic, downloads and increase monetization even further

Amazon will give customers tens of millions of dollars' worth of Amazon Coins to use on developers' apps in the Amazon Appstore-apps and games must be submitted and approved by April 25 to be ready when Amazon Coins arrive in customers' accounts

SEATTLE--(BUSINESS WIRE)--Feb. 5, 2013-- (NASDAQ: AMZN)-Amazon today announced another new way for app and game developers to make money on Kindle Fire-introducing Amazon Coins-the new virtual currency for purchasing apps, games and in-app items on Kindle Fire. Amazon Coins is an easy way for Kindle Fire customers to spend money in the Amazon Appstore, offering app and game developers another substantial opportunity to drive traffic, downloads and increase monetization. When Amazon Coins launches in the U.S. this May, Amazon will give customers tens of millions of dollars' worth of free Amazon Coins to spend on developers' apps on Kindle Fire in the Amazon Appstore. Amazon will also make it quick and easy for customers to buy additional Amazon Coins using their Amazon accounts.

Amazon Appstore developers will earn their standard 70 percent revenue share when customers make purchases using Amazon Coins. Developers with apps and games currently in the Amazon Appstore for the U.S. don't need to do anything with their apps to capitalize on this new opportunity. Developers not yet in the Amazon Appstore should submit their apps soon-only apps submitted and approved by April 25 will be ready when Kindle Fire customers have Amazon Coins to spend across the Amazon Appstore. Developers can learn more about Amazon Coins today at http://www.amazon.com/amazon-coins.

"Developers continue to report higher conversion rates on Amazon compared to other platforms," said Paul Ryder, Vice President of Apps and Games for Amazon. "Now we have another new way to help developers reach even more of our millions of customers. Amazon Coins gives customers an easy way to spend money on developers' apps on Kindle Fire in the Amazon Appstore-and we're giving customers tens of millions of dollars in Amazon Coins to get started. Developers who aren't yet in the Amazon Appstore will want to make sure their apps have been submitted and approved by April 25 so they're ready for customers to start spending their Amazon Coins."

"We've already found that the average revenue per user on Amazon is higher than other Android platforms," said Keith Shepherd, CEO of Imangi Studios. "We're very excited about the monetization opportunity with Amazon's new virtual currency."

"Everyone recognizes Amazon's success in the e-commerce world – now the Amazon Appstore has become a major player in the mobile app marketplace," said Misha Lyalin, ZeptoLab's CEO. "Amazon's new virtual currency is designed to open new opportunities for developers and make things easier for customers. This is a great example of appstore innovation and we want to support it."

"We've been extremely pleased with how well our games monetize on Amazon," said Michael Grobe, Chief Financial Officer of GameCircus. "We're very excited about the launch of Amazon's new virtual currency."

Amazon Coins is the latest in a series of new features and services for developers that make Amazon the most complete end-to-end ecosystem for building, monetizing and marketing their apps and games. Recent announcements include:

In-App Purchasing for Mac, PC and web-based games, enabling developers to let customers use their Amazon accounts to purchase virtual goods and currencies from games on those platforms
Game Circle, which includes capabilities like Achievements, Leaderboards, Friends, and Whispersync for syncing games across devices, and leads to better engagement with games
Game Connect, which lets developers marry the ease and security of shopping on Amazon with the convenience of having virtual goods delivered directly to customers' game accounts
A/B Testing, a service that helps developers improve app functionality, retain customers and increase monetization
Adobe AIR Native Extensions, which makes it simple for Adobe Flash developers to add In-App Purchasing and Game Circle features to their apps and games
Amazon Mobile App SDK Eclipse Plugin (beta) allows developers to rapidly and reliably integrate Amazon APIs into their Android projects, speeding up development and cutting down on project setup time

Developers can get started at the Amazon Mobile App Distribution Portal (https://developer.amazon.com/welcome.html).


Source

Thursday, January 31, 2013

Nintendo's Iwata acknowledges slow Wii U sales, but no price drop is coming

Nintendo's Iwata acknowledges slow Wii U sales, but no price drop is coming


Yesterday Nintendo revealed its new Wii U console was selling more slowly than it had anticipated, and today company President Satoru Iwata explained the issues to investors in more detail. What he made clear immediately, is that unlike the launch of its 3DS in 2011, Nintendo will not attempt to boost its sales by cutting the price anytime soon. So, how can the Wii U's fortunes be turned around? According to Iwata, the problem is a software lineup that has "not yet fully communicated the value of our product." The system updates we've already heard were in the works are expected to help in the short term. The plan is to earn 100 billion yen or more in the next fiscal year, with the 3DS already selling at a profit he hopes to return to a pattern of "Nintendo-like profits."


As far as the Wii U, the plan is to strengthen its software lineup throughout the spring and summer, with more system exclusives arriving later in the year (announced last week on Nintendo Direct). The delayed Google Street View-powered Wii Street U update is expected to arrive in mid-February, and other demonstrations are planned for GDC in March as Nintendo attempts to capitalize on an internet connection rate of 74 percent. He also referenced the planned integration of its handheld and console divisions, intended to make software and apps more portable between devices.

Nintendo's Iwata acknowledges slow Wii U sales, but no price drop is coming

when.eng("eng.perm.init")

Nokia confirms Windows Phone 7.8 coming to the UK today, prices Lumia 620 at £149.99

Nokia 620 priced at 14999 in the UK, arrives on February 6th


Brits who ground their fingers to stumps hammering their Lumia's update button will finally be able to rest, as Nokia UK has confirmed that Windows 7.8 is rolling out today. The company has also revealed O2's pricing for the Lumia 620, the handset that'll bring Windows Phone 8 to the cash-strapped masses. It's available from today on the oxygen-themed network, setting you back £149.99 or free on contracts priced over £18.50. Normally, the interchangeable back plates would cost around £20, but O2 is offering buyers a choice of a yellow, orange, green, white or cyan model for free.


You'll also be able to pick up the quirky handset from ThreeUK and Virgin Media today, although neither has opened up about pricing just yet. Vodafone has announced that it'll launch the phone on February 6th with a choice of white or black covers, while EE has yet to commit to carrying the handset. If you saw removable covers and hoped that the 620 would benefit from the same wireless charging plates we saw in the 820, we've got some bad news -- Nokia has said it's not likely to happen.


Sourse

Monday, January 28, 2013

Kyocera Torque coming to Sprint's Direct Connect lineup in March, we go hands-on (video)

Kyocera Torque


Going to be in the market for a new Direct Connect device soon, but the current offerings seem so... drab? Enter the Kyocera Torque, the latest Sprint smartphone featuring the network's CDMA-based Push-to-Talk service. The phone, which should be available sometime in early March, brings with it LTE connectivity, (mostly) stock Android 4.0, a 1.2GHz dual-core Snapdragon S4 Plus processor, HD Voice, 4-inch WVGA display, 4GB internal storage and a 2,500mAh battery. As you'd come to expect on a Direct Connect device, it's also certified mil-spec 810G and IP67 and is water-resistant (it can be in one meter of water for up to 30 minutes). It's also the first on this side of the Pacific to utilize Kyocera's Smart Sonic Receiver tissue-conduction tech, a system that foregoes the traditional earpiece and transmits audio to your ear via vibration.


The Torque packs a lot of average features that would likely put it somewhere in the mid-range (we haven't been given pricing yet), but it's definitely not going to win any beauty awards -- it's still a Direct Connect device, after all. Its outer layer is dressed with Dura-Grip and the phone is plenty bulky as a result; however, it's also much more durable than your standard piece of electronics. We threw the phone at the wall, slammed it repeatedly on the table, dunked it in water and even let it sit in ice for at least 20 minutes, all without incident.


On the software side, the Torque uses a version of stock Android 4.0 with only a small amount of tweaking. Essentially, the only major change added in by Sprint and Kyocera is Eco Mode, a power management system on the Torque that blocks background data connections for nonessential apps. We've put together a gallery of pics for you below, and follow us past the break for a full spec listing and our hands-on video.



Kyocera Torque specs:

Military spec 810G and IP67-certified IPX5 / IPX7-certified "waterproof" (up to one meter for 30 minutes) 5.54 ounces (157g) 113 x 60.5 x 14.3mm (4.44 x 2.38 x 0.56 inches) Android 4.0 (Ice Cream Sandwich) 1.2GHz dual-core MSM8960 Snapdragon S4 Plus 4-inch WVGA IPS display, Gorilla Glass 2 1GB RAM 4GB internal storage MicroSD (up to 32GB) 2,500mAh battery 5MP rear camera, 1.3MP front-facing NFC, WiFi b/g/n 2.4GHz, Bluetooth 4.0+LE/EDR HD Voice



Mat Smith contributed to this post.


Sourse

Sunday, January 6, 2013

Microsoft working on a fix for Halo 4 SmartGlass issues, arriving in 'the coming weeks'

Microsoft working on a fix for Halo 4 SmartGlass issues, set to arrive in 'the coming weeks'


Microsoft's SmartGlass and Microsoft's Halo 4 apparently aren't quite getting along on Windows Phone 8 devices. Using SmartGlass, Halo 4 players can normally access their stats and other info about their android supersoldier using the long-established Waypoint service -- except for Windows Phone 8 users, apparently. A forum thread dating back to Halo 4's November launch highlights the issue -- as Xbox.com forum user "Scion Eon" puts it: "Whenever I try to log into SmartGlass on my phone while playing Halo 4, I am immediately greeted with a message that says 'Your device is missing certain required features.'" As it turns out, Mr. Eon isn't the only one experiencing said connectivity issues -- specific to Windows Phone 8 devices -- and Microsoft's aware of the situation.


"We are aware that there is an issue with the Xbox SmartGlass experience for 'Halo Waypoint' on Windows Phone 8 devices, which may prevent users from accessing Halo 4 player stats," a Microsoft rep told us this afternoon. Thankfully, Redmond's also taking care of a solution. "We are actively working on a fix and expect to have a solution within the coming weeks. We appreciate your patience as this gets resolved and apologize for any inconvenience this causes," the statement reads. Of course, should you want to access Halo 4's Waypoint functionality on SmartGlass before that fix, you can always use Microsoft's competitor's devices. But then who'd do that?


[Thanks Colin!]

when.eng("eng.perm.init")

Saturday, January 5, 2013

Movea gesture control coming to Orange's Livebox Play TV system, launches next month

Orange Selects Movea to Revolutionize Home Entertainment with Gesture-Control Set-Top Box

Leading telecom operator to deploy first-of-its-kind SmartMotion® powered set-top boxes

GRENOBLE, France - Jan. 3rd, 2013 - Movea (www.movea.com), the leading provider of data-fusion and motion-processing technologies for consumer electronics, today announced its collaboration with Orange, one of the world's largest telecommunications operators, on the first large scale commercial deployment of a gesture-control set-top box. The new Orange Livebox® set-top box will run Movea's SmartMotion Server, the motion processing engine for digital home entertainment, and will ship with a MEMS motion-sensing remote control to deliver a more fun and intuitive way for people to enjoy rich digital content on the TV.

"With the rapid evolution of SmartTVs and Smart Home systems, we see the demand for more intelligent home entertainment devices and natural user interfaces," said Jean-Bernard Willem, head of content marketing for Orange France. "Our partnership with Movea allows us to offer an innovative user experience for Orange subscribers that will be instrumental in defining the revolution of home theater entertainment. Livebox Play TV with Movea's SmartMotion begins to make the Smart Home a reality."

The integration of Movea's SmartMotion Server with Orange's Livebox Play® enables effortless point-and-click TV interactions and the ability to easily launch and control games and apps. There are simple gestures for features such as volume control, web browsing, gamepad or joystick control, as well as music, photo, video enjoyment and more.

SmartMotion Server's contextual awareness features allow 10 simple gestures to be used across a wide range of TV viewing activities, which allow for a more user-friendly experience for people of all ages and interests. For example, Livebox Play customers will be able to adjust volume with a gentle twist of the wrist, make a "check" gesture to select an item and an "x" gesture to close an application. In addition, MEMS motion sensors onboard the remote control let Orange subscribers easily point and click to navigate the user interface and play compelling motion-driven games with smooth, accurate 3D motion.

"Movea and Orange are leading the charge in responding to consumers' increasing appetite for a more powerful and intuitive home theater experience," said Sam Guilaumé, CEO of Movea. "Orange's breadth of experience in telecommunications and home entertainment, and Movea's expertise in motion control for SmartTVs are the perfect combination to bring fun and immersive motion-based technology that delivers a more natural way for consumers to interact with their TVs. We are excited to collaborate on the world's first-ever new generation set-top box."

Movea's SmartMotion Server is a platform-agnostic and flexible motion engine that makes it possible for systems integrators, OEMs, service providers and application developers to take advantage of Movea's state-of-the-art motion processing and data fusion technology.

The new motion-enabled Livebox Play TV® service is designed to enhance user interface navigation and deliver new revenue generating services. In addition, high speed fiber-optics offer a faster Internet connection and access interactive entertainment options, such as social media, a large library of Video-On-Demand programs, as well as games and apps for the TV, smartphone and tablet.

Orange's Livebox set-top box and remote control is now available for pre-order and will be available for purchase in February 2013.


View the original article here

Wednesday, January 2, 2013

Nokia Lumia 920 coming to KPN in the Netherlands during the first week of 2013

The Nokia Lumia 920 is beginning its next phase to take over the world. Nokia's Windows Phone 8 flavored flagship phone recently had a very successful release in the Chinese market where not once, but twice long lines of buyers waited outside and inside the Nokia Store in Shanghai to purchase the phone. The first time, the stock was sold out in 2 hours. The second time, the yellow model was snatched up in 20 minutes. And even online, where the special variant of the phone, the Nokia Lumia 920T was offered for customers' of China Mobile, Amazon was wiped out of inventory in 30 minutes. On Sunday, we told you that an 11 second television commercial in India was telling those watching to get ready to switch to the Nokia Lumia 920. Also expecting to launch the device soon are carriers in the Netherlands. There, the operators have been taking pre-orders for the phone, expecting to ship them sometime next month. One carrier in particular, KPN, has a more precise launch date. On its website, KPN says it will have the phone available in the first week of January 2013. The carrier is giving you the phone free with your signature on a two-year pact for 25 EUR a month ($32.98 USD). That plan, though, is pretty light with only 1000MB (slightly less than 1GB) of data at 7.2Mbps, 250 minutes of SMS and unlimited KPN to KPN calls.

Vodafone Netherlands and T-Mobile Netherlands are both among the carriers taking pre-orders with the former selling the device for 119.98 EUR ($158.27 USD) with their recommended plan. That price requires you to get locked up with the carrier for two-years. So which country is next to release the Nokia Lumia 920?

source: T-MobileNetherlands (translated), VodafoneNetherlands (translated) via WMPoweruser


View the original article here

GigaOM: Intel Media TV service won't launch at CES, but it is coming soon

GigaOM Intel Media TV service won't launch at CES, but it is coming soon


We've seen several reports over the last week about Intel's set-top box efforts, and an impending CES launch. According to GigaOM, some of those rumors simply aren't true. The site has confirmed with several sources at Intel that a set-top box (and a whole lot more) is in the works, but a CES announcement has not been planned. Instead, Media, the mysterious Intel division, which is run like a startup with staffers hired from other Silicon Valley companies rather than shifted from different departments, could be unveiled in March, or perhaps even at the AllThingsD Dive Into Media conference in February.


A detailed GigaOM report outlines the company's plans, which do include a STB manufactured by Intel that would compete with Apple TV, but also solutions for other platforms, including computers, tablets and smartphones. According to GigaOM sources, the company has spent more than $100 million on Intel Media, so it's clearly taking the effort seriously. Still, until Intel Media has been exposed to the market, it's too soon to judge its success. Hit up our source link for the full scoop.

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Tuesday, December 18, 2012

Coming soon: A new, open laptop from the creator of Chumby

Katherine Noyes Follow @noyesk

Katherine Noyes has been an ardent geek ever since she first conquered Pyramid of Doom on an ancient TRS-80. Today she covers business and tech in all its forms, with an emphasis on Linux and open source software.
More by Katherine Noyes

Open source software has become an increasingly widespread part of the computing world thanks to the ever-growing popularity of Linux, Firefox, LibreOffice, and other prominent examples. Fully open hardware, however, is still much less common.

Just a few weeks ago we saw the emergence of the Raspberry Pi-style A13-OLinuXino, but over the weekend another interesting contender came to light: a new, open laptop from the creator of the Chumby Internet device.

“We are building an open laptop, with some wacky features in it for hackers like me,” wrote renowned Xbox hacker and Chumby creator Andrew “Bunnie” Huang in a blog post on Sunday.

“The hardware and its sub-components are picked so as to make this the most practically open hardware laptop I could create using state of the art technology,” Huang added. “You can download, without NDA, the datasheets for all the components, and key peripheral options are available so it’s possible to build a complete firmware from source with no opaque blobs.”

Huang may launch a Kickstarter campaign to offer the resulting ARM-based device up to the public, he said. In the meantime, here's a rundown of how it's shaping up.

Raspberry Pi compatibility

Currently code-named “Novena,” the new DIY device uses a Freescale i.MX6 ARM Cortex-A9 quad-core processor running at 1.2 GHz and a Vivante GC2000 OpenGL ES2.0 GPU.

raspberry pi

A mini PCI-express slot, a resistive touchscreen controller, a three-axis accelerometer, 100 Mbit Ethernet, and a Raspberry Pi-compatible expansion header are also among the laptop's many intriguing features.

Perhaps best of all, however, is the openness of the device. Only a few features require a closed-source firmware blob, but the system is functional and bootable without, Huang notes.

The Novena's circuit board is pictured in the annotated diagram above. Source files for the current prototype are available on the Novena wiki.

'A low-volume laptop'

The project was launched in June, and prototype motherboards arrived last week, Huang says.

Next, he plans to spend a few months validating features and porting drivers and a Linux distribution.

It certainly sounds compelling, but be aware that the device's price may not be as low as some we've seen.

“I’m not looking to break any low-price records for this laptop—if you just want a cheap Linux laptop, you’re better off buying a netbook or EeePC,” Huang noted. “This is a low-volume, hand-crafted laptop made with uniquely open source components, so the pricing would be consistent with such crafted goods.”


View the original article here

 

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