Showing posts with label Network. Show all posts
Showing posts with label Network. Show all posts

Wednesday, April 24, 2013

Huawei has lost interest in US market for its network gear after inquiries



In recent months scrutiny has intensified over the involvement of Chinese companies in US networking infrastructure, and as a result Huawei announced it's through trying to crack the market. Financial Times quotes VP Eric Xu saying that it is "not interested in the US market anymore" after years of efforts to count US operators among its customers. Ranked as the world's #2 telecom equipment maker, it's now recalibrating sales expectations for the next few years down to $10 billion by 2017 from the $15 billion it projected in more optimistic times. Reuters reports Xu didn't answer questions about any expansion of its handset business, so while Europe may be looking forward to new phones, we doubt the A199 is coming over here.


Source: FT, Reuters

Wednesday, March 13, 2013

Google acquires neural network startup that may help it hone speech recognition and more

U of T neural networks start-up acquired by Google

TORONTO, ON – Google has picked up a ground-breaking start-up out of the Department of Computer Science, University of Toronto.

University Professor Geoffrey Hinton and two of his graduate students, Alex Krizhevsky and Ilya Sutskever, incorporated DNNresearch Inc. in 2012, and the company has been acquired by Google for its research on deep neural networks.

Hinton is world-renowned for his work with neural nets, and this research has profound implications for areas such as speech recognition, computer vision and language understanding.

"Geoffrey Hinton's research is a magnificent example of disruptive innovation with roots in basic research," said U of T's president, Professor David Naylor. "The discoveries of brilliant researchers, guided freely by their expertise, curiosity, and intuition, lead eventually to practical applications no one could have imagined, much less requisitioned.

"I extend my congratulations to Professor Hinton for this latest achievement."

Recently, Krizhevsky and Sutskever, who will both be moving to Google, developed a system that dramatically improved the state of the art in object recognition.

"This is a wonderful opportunity for Geoff, and a great opportunity for the department," said Computer Science Chair Sven Dickinson. "In recent years, we have been expanding our industrial relations, and this acquisition represents a wonderful opportunity to strengthen our existing ties with Google, one of the world's most innovative IT companies."

The Google deal will support Prof. Hinton's graduate students housed in the department's machine learning group, while protecting their research autonomy under academic freedom. It will also allow Prof. Hinton himself to divide his time between his university research and his work at Google.

"I am extremely excited about this fantastic opportunity to keep my research here in Toronto and, at the same time, help Google apply new developments in deep learning to make systems that help people," said Professor Hinton.

Professor Hinton will spend time at Google's Toronto office and several months of the year at Google's headquarters in Mountain View, CA.

This announcement comes on the heels of a $600,000 gift Google awarded Professor Hinton's research group to support further work in the area of neural nets.


Source

Saturday, March 2, 2013

Instagram, Twitter posts begin to flow from North Korean 3G network

Instagram, Twitter posts begin to flow from North Korean 3G network


This week, tourists (and at least one reporter) visiting North Korea began accessing the web directly from their smartphones, through the country's Koryolink 3G network. Associated Press journalist Jean H. Lee has been tweeting from Pyongyang since Monday, though she didn't get around to detailing the service until yesterday. Her tweet, "Hello world from comms center in #Pyongyang," is believed to be the first to come through the new wireless data service, which can be activated for the princely sum of €75 (about $100). From there, data rates range from €150 for 2GB to €400 for 10 gigs, according to a DailyNK report. (Those tariffs should come as no surprise to DPRK visitors, who often shell out thousands for week-long tours that include meager accommodations and constant monitoring.)


The Koryolink network, which was built in cooperation with Egypt's Orascom Telecom, marks a radical shift in policy for North Korea, which also recently began to allow tourists to enter the country with their own cellphones -- previously, visitors were required to hand over the devices upon landing in Pyongyang. With the exception of approved users (certain government officials, we presume), North Korean residents remain offline, however. For those authorized, access may be pricey, but considering that connectivity can provide peace of mind to travelers and their families at home, a data-enabled SIM seems a worthwhile acquisition for anyone visiting one of 3G's famous final frontiers.


Source: AP, DailyNK, Jean H. Lee (Instagram)


Source

Tuesday, February 26, 2013

Sony promising two new PlayStation Vita apps for spring in Friend Network and Imaginstruments

Sony promising two new PlayStation Vita apps for spring in Friend Network and Imaginstruments


Two PlayStation Vita apps from international waters are making their way to North American Vitas this Spring, Sony announced today. Both Friend Network and Imaginstruments are headed to the PlayStation Network on Vita, and neither was given a price -- each is free in its given country of origin (Japan and Europe, respectively). The former is a social networking app that encourages new relationships (with strangers! gross!) through a variety of minigames, and it stars little known PlayStation mascot Toro. You can also integrate Twitter and Facebook to find real life friends, with the ultimate goal for reaching 100. The latter is a music app that enables some light music composition; think of Imaginstruments as a pared down Korg synth. Take a look at each app in action, just beyond the jump.


Source: US PlayStation Blog


More Coverage: Joystiq

Friday, February 1, 2013

NASA launches TDRS-K satellite to 'replenish aging space network'

NASA launches TDRSK satellite to 'replenish aging space network'


There's nothing worse than an old space network, but thankfully NASA's working on getting some new technology into orbit. The organization just launched the first of three new satellites on the back of a United Launch Alliance Atlas V rocket, the first step in the "replenishment of our aging space network," according to project manager Jeffrey Gramling. The TDRS-K offers up tracking, telemetry and more, in order to improve communications for space exploration. The satellite is entering a three-month test period, before NASA actually puts it into action. Next year, it will be joined by the TDRS-L, followed by the TDRS-M, which is set to be fully built by 2015.

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Friday, January 25, 2013

Sony Entertainment Network now live in North America and Brazil

SONY ENTERTAINMENT NETWORK'S ONLINE STORE FOR GAMES, MOVIES, TV SHOWS AND MORE COMING SOON TO THE UNITED STATES, CANADA, MEXICO AND BRAZIL

Features Simple Navigation and Convenient Way to Discover and Purchase Content Via the Web for PlayStation 3, PlayStation Vita, Sony Android Devices, and PCs

FOSTER CITY, Calif., January 24, 2013 – Sony Network Entertainment International and Sony Computer Entertainment America, today unveiled a new online store in the United States, Canada, Mexico, and Brazil that enables PlayStation®Network and Sony Entertainment Network users to conveniently discover and purchase games, movies, TV shows, and more from the web.

The new online store features rich product pages that offer an easy way to browse the store's integrated catalog, which offers millions of pieces of game-related content – including downloadable games, add-ons and themes, as well as movies and TV shows1. With an unprecedented amount of content now available in the PlayStation®Store (PS Store), the online store delivers a convenient and visually compelling destination for users to access, discover and enjoy digital entertainment.

For PlayStation users, content purchased in the new online store from a PC (Mac and Windows) is added to My Downloads within the PlayStation Store. Users can then download games, movies and TV episodes directly onto their PlayStation®3, PlayStation®Vita, or PlayStation®Portable systems. Users can also purchase movies and TV episodes via the online store from any PC and watch them via the Media Go application (Windows-based PC only), or on Sony Xperia smartphones and tablets.

The launch of the online store follows the recent release of the new PS Store for the PS3 system and is part of an on-going initiative of redesigning the various device user experiences. Sony Entertainment Network will continue to update the PlayStation Store and online store with new features that improve usability and convenience for finding, purchasing and accessing content. For example, users of the new online store can look forward to the future addition of advanced recommendation functionality and automatic remote download of purchased content, as well as mobile phone and tablet browsing.

The online store was first available in European territories in December 2012. Today, the online store expands to the United States, Canada, Mexico, and Brazil. The new online store can be accessed at https://store.sonyentertainmentnetwork.com.

The company also recently announced that Sony Entertainment Network account holders can now add funds to their wallets via PayPal2. The wallet can be used to purchase games, movies and TV episodes from the PS Store and more.
Additional information about Sony Entertainment Network can be found by visiting: blog.sonyentertainmentnetwork.com, www.facebook.com/sonyentertainment, and www.twitter.com/sonyentnet.


Sourse

Sunday, December 23, 2012

This Musical Firewall Is Pretty But Won't Keep Your Network Safe

This story will display in ...Dec 23, 2012 9:00 AM  

This Musical Firewall Is Pretty But Won't Keep Your Network Safe Sure, firewalls are an important part of secure computing, but they aren't nearly as cool as their name suggests. You know, like an actual wall made out of fire. This firewall isn't exactly that either, but it's a step closer, and bears at least a passing resemblance to fire despite being a bit safer to touch.

The Firewall is an art installation whipped up by Aaron Sherwood and Mike Allison and is actually made up of spandex, not fire. When you apply pressure, it affects the volume and tempo of the music being played in conjunction. The Firewall's movement is monitored by a Kinect, and there's a switch on the frame that allows users to switch between that first, more serene setup and the second more aggressive one.

Is this the future of musical instruments? No probably not. Would it be super awesome to watch maybe five or six of these being played simultaneously? Yes, definitely. It's way cooler than that software that keeps bugging me to update it. [Vimeo]


View the original article here

Thursday, November 8, 2012

Sony Network Entertainment prez Tim Schaaff retires, will remain on board of directors

SONY NETWORK ENTERTAINMENT PRESIDENT AND GROUP EXECUTIVE OF
SONY CORPORATION TIM SCHAAFF RETIRES;
REMAINS ON SNEI BOARD OF DIRECTORS AS EXTERNAL DIRECTOR

Sony Corporation Group Executive Andrew House Assumes Responsibilities
(Tokyo, November 8, 2012) - Sony Corporation today announced that Tim Schaaff, President of Sony Network Entertainment International (SNEI) and Group Executive of Sony Corporation, will retire as of December 31, 2012. Schaaff will remain on the SNEI board of directors as an external director.

 

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