Showing posts with label right. Show all posts
Showing posts with label right. Show all posts

Wednesday, March 13, 2013

Editorial: Microsoft is singing the right tune with some wrong notes

DNP Editorial Microsoft is singing the right tune with some wrong notes

In an episode of Elementary, a TV reinvention of Sherlock Holmes, there is an audacious product placement for the Microsoft Surface tablet. Holmes, a techno-adept detective working in New York, whips out a Surface to do some quick research. He snaps on the keyboard with the same hearty click made famous in Microsoft commercials. Then the kickstand! The patented three-step maneuver is so distinctly set apart within the scene, there might as well be a blinking "Advertisement" notice across the sequence. (Holmes follows up by searching on Bing, turning the product placement into an ecosystem placement.)

I don't know whether seeing a fictional genius using Surface helps sales, but if so, it's not helping enough. The Surface slate is on the skids in retail, as are Windows 8 computers. It is perhaps not surprising that Microsoft's retail users are slow to migrate from the familiar (PCs running Windows 7 and XP) to the unfamiliar (PCs running the radically different Metro interface, and a new product category in Surface). But swampy sell-through is definitely surprising financial analysts, some of whom are cutting Microsoft's revenue forecasts.

Microsoft is doing a lot right in placing its long bet on ecosystem coherence. But along the way it is making unnecessary mistakes.

The Surface RT and the Windows 8 operating system were both released on October 26, so Microsoft is more than four months into its grand experiment. The panicky media coverage of Surface sales carries over to Windows 8 computers with even more alarmed punditry. Windows 8 machines are sitting in stores. Some observers are calling Windows 8 the new Vista -- a hard and mostly undeserved slap to the face. Vista was functionally poor; Windows 8 is battling an inertia problem due to its unfamiliar interface and lack of compelling problem-solving. Two of Lenovo's five best-selling laptops (updated hourly) are Windows 7 machines as I type this.

PC sales have been slowing across the board, quarter by quarter, as consumer dollars shift to slabs and phones.

Two reasons for slow Windows 8 PC sales come readily to mind. First, touch-enabled laptops running the new OS are more expensive than non-touch versions, giving consumers a reverse incentive to adopt a new screen experience which is clearly designed for touch. Second, PC sales have been slowing across the board, quarter by quarter, as consumer dollars shift to slabs and phones.

Meanwhile, Microsoft's many lines of business add up to a healthy company whose last quarterly report (fiscal Q2 2013, ending December 31) showed substantial year-over-year gains (26 percent top-line advance for the Windows division). At quarter's end, the company had sold more than 60 million Windows 8 licenses. That robust figure implies that consumers are reaching for OS upgrades on existing machines, a generally successful operation, rather than unnecessarily spending more for a hardware refresh.

The Windows business as a whole enjoys powerful momentum. Windows is a multiple-versioned product, obviously. On the enterprise side, more than 60 percent of desktops are running Windows 7. Overall, Windows 7 owns 45 percent of the market, and XP steadfastly hangs on to 39 percent. Windows 8 claims a slim 2.6 percent share as of February.

The point of this pie-charting is that Microsoft's computer OS footprint is a mighty 92 percent across all Windows versions. That sprawling dominion can seem threatened by slow Windows 8 uptake, in the context of an accelerating post-PC world. But Steve Jobs was not really right about that -- at least, not yet. It is less a post-PC world than a co-PC world. The computer is far from dead, and infotaining tablets are far from being productive replacements. The high-powered Surface, in fact, is the most-aligned to productivity in the field.

Technology ecosystems are complex matrices of cross-wired businesses, and the major examples sharply differ from each other. Each of the chief players -- Apple, Amazon, Google, Microsoft -- imprints a unique eco-template on the marketplace. Each seeks to capture as much digital living within its branded walls as possible. These lifestyle silos include walking around, driving around, being passively entertained in the living room, being productive in the home office, working a job, creating media, searching / finding information, shopping, storing digital possessions, navigating the virtual realm, navigating the physical realm, talking on the phone, texting, socializing in other ways, gaming, etc. Each aspect of life is a business unit in one or more tech ecosystems valued at billions of dollars.

Windows 8 and Surface together represent a prodigious bet to round out an eco-branding ploy which hits all major product categories with a consistent look and feel. It is the insistence of that last point, the Metro interface everywhere, that is unnecessary and harmful.

The important question isn't whether consumers will adopt Windows 8; the question is whether Microsoft needs consumers to adopt a computer OS that looks like Windows Phone handsets and Surface tablets.

The important question isn't whether consumers will adopt Windows 8; the question is whether Microsoft needs consumers to adopt a computer OS that looks like Windows Phone handsets and Surface tablets. Does a desktop OS need to provide interface continuity with the organism's mobile extensions? Apple, the ecosystem champ since it first brought iTunes to market, doesn't build that way. The functional Windows 8 operating system isn't the chief retail problem. The Metro interface, the blue-tiled placard of a new Microsoft, so different, so strangely touchy and so clearly emblematic of mobile functioning, is what is driving product confusion and refusal to engage.

Removing the Start button in Windows 8 is Microsoft's first misjudgment. The second is refusing to allow booting to the familiar desktop, which would be a friendly and inviting OS customization.

In Windows 8, you can revert to the Windows desktop experience via a tile, and you can further customize the interface with third-party apps which revive the Start experience and return Windows 8 to a 7-like environment. These solutions, while handy, have to make early adopters wonder why they bought into Windows 8 in the first place, especially if they are not using a touch screen.

Microsoft has underestimated how tiny usage obstacles loom large in the consumer experience. The company clearly doesn't want users to avoid Metro. Why not? Why, in fact, shouldn't Microsoft and its retail partners emphasize the desktop interface alternative as a point of reassurance? Is there anything in business more valuable than 92 percent of the market fiercely committed to your core product? Microsoft is marketing like a bully, as if the consumer message were, "We know your technology future better than you do. So you must adopt our vision of it."

Forcing loyal users through a usage quirk at every boot, just to arrive at the starting point that millions of people have loved for years, is wishful thinking at best, user hostility at worst -- and self-damaging in either event.

It's early days still for Microsoft, and category trends are changeable, like swiftly flowing mountain streams carving new paths in the hillside. Mini tablets might complete a takeover of that category, creating headroom for laptop sales to revive. The Surface is just reaching international markets now. The rumored OS update, Windows Blue, could be a corrective that proves more accommodating of consumer hesitation.

Over the last 20 years, ever since Microsoft under Bill Gates missed the internet like a hitter striking out with the bat on his shoulder, Microsoft has proven its willingness to arrive late to the party, to persist and to drink its share of the punch.

Brad Hill is a former Vice President at AOL, and the former Director and General Manager of Weblogs, Inc. He uses Windows computers, iOS handhelds and fine-point pens.


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Saturday, March 2, 2013

OLPC XO-4 surfaces at the FCC, right on cue

OLPC XO-4 surfaces at the FCC, right on cue data = {blogUrl: "www.engadget.com",v: 283};when = {jquery: lab.scriptBs("jquery"),plugins: lab.scriptBs("plugins"),eng: lab.scriptBs("eng")}; var s265prop9 = ('20484830' !== '') ? 'bsd:20484830' : ''; var postID = '20484830'; var modalMNo = '93319229', modalVideoMNo = '93320648', modalGalleryMNo = '93304207'; when.eng("eng.omni.init", {pfxID:"weg",pageName:document.title,server:"acp-ld39.websys.aol.com",channel:"us.engadget", s_account: "aolwbengadget,aolsvc", short_url: "",pageType:"",linkInternalFilters:"javascript:,",prop1:"article",prop2:"laptops",prop9:s265prop9,prop12:document.location,prop17:"",prop18:"",prop19:"",prop20:"",mmxgo: true,disablepipath: "TRUE",mmxtitle:"us.engadget" + " : "}); adSendTerms('1')adSetMOAT('1');adSetAdURL('/_uac/adpagem.html');lab._script("http://o.aolcdn.com/os/ads/adhesion/js/adhads-min.js").wait(function(){var floatingAd = new AdhesiveAd("10000057",{hideOnSwipe:true});}); onBreak({980: function () { adSetType("F");htmlAdWH("93319229", "LB", "LB"); adSetType("");}}); EngadgetMenu ReviewsEventsPodcasts Engadget Show Buyers Guides Features SagasVideosGalleriesStoreTopicsHD Mobile Alt Announcements Cameras Cellphones Desktops Displays Gaming GPS Handhelds Home Entertainment Household Internet Laptops Meta Misc Networking Peripherals Podcasts Robots Portable Audio/Video Science Software Storage Tablets Transportation Wearables Wireless Acer Amazon AMD Apple ASUS AT&T Blackberry Canon Dell Facebook Google HP HTC Intel Lenovo LG Microsoft Nikon Nintendo Nokia NVIDIA Samsung Sony Sprint T-Mobile Verizon About UsSubscribeLike Engadget@engadgettip uswhen.eng("eng.nav.init")when.eng("eng.tips.init") OLPC XO-4 surfaces at the FCC, right on cueByJon FingaspostedMar 1st, 2013 at 11:19 AM 0

OLPC XO4 surfaces at the FCC, right on cue

The One Laptop Per Child team hasn't always been punctual -- see the XO 3.0, née XO-3 -- but it should be right on time with the XO-4. In step with March production plans, the ARM-based portable has passed through the FCC's approval in both conventional and touchscreen flavors. All models share 5GHz-capable 802.11n WiFi as well as Bluetooth; there's no cellular surprise lurking underneath, if you're curious. More than anything, the filing is good news for students in the developing world, who are that much closer to touchscreen laptops at a time when the technology is still fresh for just about everyone.

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Monday, February 11, 2013

Watch talks from Gabe Newell to Ray Muzyka in the collected DICE 2013 presentations, right here

Watch talks from Gabe Newell to Ray Muzyka in the collected DICE 2013 keynotes, right here


This year's DICE was especially heavy on great speakers, and we're happy to say that a partnership between The Academy of Interactive Arts & Sciences and entertainment trade publication Variety means that most of the great speeches were captured for all to see on YouTube. That means everything from Valve head Gabe Newell's speech on his company's next steps in the hardware realm to Microsoft's discussion of the latest, greatest Halo game -- and even a surprise appearance from the recently retired BioWare doctor, Ray Muzyka -- was recorded. We've dropped the available talks just below the break; sadly, the first day's J.J. Abrams / Gabe Newell back-and-forth on storytelling was an in-person exclusive. We'll have a variety of interviews from DICE with many of the speakers seen beyond the break in the coming days -- keep an eye out (or a bookmark here, of course)!

Glen Schofield, Sledgehammer Games (Dead Space, Call of Duty): "The Art of Inspiration" Amir Rao, Supergiant Games (Bastion): "Multiplatformism" Gabe Newell, Valve Corporation (Half-Life, Portal): "A View on Next Steps" David Cage, Quantic Dream (Heavy Rain, Beyond: Two Souls): "The Peter Pan Syndrome: The Industry That Refused to Grow Up" Julie Uhrman, OUYA: "The Revenge of the TV" Xavier Poix, Ubisoft (Assassin's Creed 3, Rayman Legends): "Developing the Future: leveraging new technology to change the way we play" Jesse Schell, Puzzle Clubhouse (Pirates of the Caribbean Online): "The Secret Mechanisms" Nick Beliaeff and Mark Stern, SyFy / Trion Worlds (Defiance): "Building True Transmedia: Making of Defiance, a living world across mediums" Qualcomm's Raj Talluri: "Mobile Gaming, Today and Beyond" Phil Larsen, Halfbrick Games (Fruit Ninja) / David Edery, Spry Fox (Tripletown) / Julian Farrior, Backflip Studios (Paper Toss): "Secret Sauce -- Disruption on the Mobile Frontier" Randy Pitchford, Gearbox Software (Borderlands): "Video Games Are Magic" Victor Kislyi, Wargaming (World of Wartanks): "The Evolution of Free-To-Play: From Tanks To Beyond" Kiki Wolfkill and Frank O'Connor, Microsoft Studios / 343 Industries (Halo 4): "Changing the Universe - Three for Three" Warren Spector, Junction Point Studios (Epic Mickey 2: The Power of Two): "Hey, You kids! Get Outta My Yard! or The Graying of Gaming" Jenova Chen, thatgamecompany (Flower, Journey): "Emotion Oriented Interactive Entertainment - Inspirations and Theories Behind Journey" Ray Muzyka, Threshold Impact (Mass Effect) / Feargus Urquhart (Alpha Protocol): "A Conversation about the Future of the RPG Genre, with Feargus Urquhart and Ray Muzyka" Dan Connors, Telltale Games (The Walking Dead): "Appointment Gaming: How Telltale's Episodic Model is Changing the Way People Play"

Source

Tuesday, January 1, 2013

Press: Google Reader done right? Or just different?

Press

Press, a brand new Google Reader news client, has been the focus of the Android app community since its release, being heralded for its great design choices and general ease of use. It certainly isn't the first -- nor will it be the last -- in this arena, but right now its one that has everyone watching, and early indications are that it's living up to the hype.

Do the design and features offer enough of a draw to pull you away from another reading app of your choice? Stick around after the break and see if Press is worth your consideration.

The basic premise of Press, if you're not familiar, is to sync with your Google Reader and serve up news that you've added via RSS feeds. It's generally something that the more tech savvy -- or dare I say "power users" -- among us will use to consume news, but that's not to say that a novice couldn't set up a similar system on their own. Make no mistake, however, this isn't as simple and visually appealing as an app like Flipboard or Google Currents will be to the average user. That being said, for those who need to churn through thousands of stories every week -- say, like writers for a technology website -- a great, minimalist RSS news reader is a necessity.

This is a minimalist news reading client done right.

Press UI Press UI 2

The main interface and navigation of Press isn't more than a stone's throw away from what Google already offers in its first party Reader client, but that last bit of difference is what makes it so great. To be honest most of the hard design work for Press was done for them -- this app follows Google's "holo" guidelines extensively. That's not at all meant to take anything away from the developers, the folks at TwentyFive Squares have made one hell of a nice app here, but more to say that Press is just taking the great Android design cues already available and making the best app possible. You can tell that time was spent on the user experience and ease of use rather than superfluous animations and wasted features.

Navigation is extremely simple, with just three tabs across the top of the app -- unread (a filled circle,) read (an open circle,) and starred. For some reason my immediate reaction was that the circles for read and unread should be reversed, and it really took a while to get used to it. Something about the open circle tells me "unfinished," and the closed circle means it's "complete." Weird OCD moments aside, everything here is simple to use. You get a numerical count of read/unread articles at the far right of each folder listing, and a set of red dots that indicate the number of feeds the articles are in. For example, two red dots and "10" on the side mean there are two feeds with ten unread stories between them. It helps you get a feeling for how much news is really in the folder before you tap through -- if there's one feed with 30 unread stories, you can probably guess someone reset an RSS feed and flooded the folder.

Press settings Press settings

The settings menu of Press is an exercise in minimalism -- which isn't usually found in conjunction with a power user type of app -- but all of the main categories can be found here. You can manage the number of articles that can be synced, a few different UI tweaks and that's about it. One setting that seems to be missing is a background sync interval to keep articles in order. I don't necessarily need this personally because I'm always going to hit the refresh button when I enter so I have the absolute latest news, but I could see some users wanting this. A happy (battery and data friendly) middle ground would be a "refresh on app open" checkbox.

Another setting that I personally wish was there is a way to hide specific folders from views. I also use Google Reader to manage my podcast (both audio and video) feeds on my computer, and I just have no need for those to show up in my news client. My podcatcher is smart enough to take in just my podcast feeds, my news reader should be able to handle the opposite.

I alluded to the extreme simplicity and ease of use in the above sections, but there really is nothing fancy about the interface here, and that's a really good thing. The interface of Press just gets out of your way and lets you read your news. When in a news feed, you're mainly using the sliding panel paradigm. You tap a story to view it, and when you want to go back to the articles list you slide it back over and select a new story. You can use the overflow settings key in the top right to share the article, copy the URL, open in the browser and change fonts. 

Press UI 4 Press UI 4

Speaking of fonts, there are several available: Roboto, Open Sans, Source Sans Pro (default,) Lora, Bitter and PT Serif. I'm really a fan of Roboto (the default font in Android since ICS) so I kept with that in my use. I'm far from a font connoisseur -- I know some of you are -- but I really enjoyed all of the font offerings here. Any regular user picking up the app will be happy enough with the default font that they won't even consider looking for a setting to change it. There are two simple buttons at the top left of each page to increase or decrease the font size -- a nice touch. Again, the fonts are just another part of the app that simply let you read. Perfect.

Of the articles I've read using Press, everything formatted nicely with no issues. Inline pictures, block quotes and links all displayed properly, making for a smooth experience. Scrolling and navigation were extremely quick (this running on my Galaxy Nexus) with nary a hiccup. I highly suggest you use the integrated browser as well, as it offers a nearly seamless switch between RSS and web views. Pages load much faster than an external browser and have the same great performance as the pre-loaded RSS stories.

As with any new app, it will take some time to get used to the gestures and controls before you feel comfortable with it. That time comes quickly with Press, and it won't take long before you start to get into some of the neat hidden features -- such as double tapping images to enter a zoom mode or tapping article favicons to mark stories read/unread. When it comes to just picking up the app and using it, I still can't express how simple Press is to use.

Press reading list

If you're already in the Google Reader ecosystem when it comes to managing and reading news, there really is no better choice out there right now than Press. With a simple design and easy to use navigation, it blows Google's own Reader app out of the water and surpasses many of the more complicated clients out there.

If you're currently using a more casual app -- such as Flipboard or Currents -- to read news, moving to Press is a bigger investment than just the app. The choice of whether or not this app commands such a big move (to an RSS feed system) is a personal one, but if you do make it then Press is the client to get.

Press is only $1.99 in the Play Store, and after a few days with it you'll likely think it commands a much higher premium for the quality experience it offers.


View the original article here

Friday, December 14, 2012

BlackBerry 10 SDK goes gold right on schedule

BlackBerry 10 SDK goes gold right on scheduleTime is ticking for devs

BlackBerry developers can finally get to work in earnest as RIM announces the BlackBerry 10 SDK has gone gold.

The development tools are now finalized, letting devs create apps that will run on the final BB10 hardware.

The SDK support apps created in native C/C++ and C++/Qt Cascades, along with porting apps created in Action Script with Adobe AIR, HTML5 with WebWorks and for Android devices.

The tools will make it possible for developers to implement native BB 10 features and APIs, including the APIs for the camera, notifications, push, in-app payments, and ambient light sensors.

RIM is right on schedule with its BlackBerry 10 plans, announcing last month that the final SDK would release by Dec. 11.

The next milestone on RIM's calendar is Jan. 21, which is the deadline for developers to submit their apps to the BlackBerry App World storefront for a guaranteed $10,000 (around £6,100/ AU$9,700) in revenue.

That gives developers a little over a month to whip their apps into shape if they want to take advantage of the generous app revenue scheme.

RIM has scheduled a Jan. 30 event to launch its long-awaited BlackBerry 10 OS, with hardware expected to follow shortly after in both touchscreen and QWERTY keyboard varieties.

 

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