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Showing posts with label successfully. Show all posts

Thursday, January 31, 2013

South Korea successfully launches native rocket and satellite into space

\South Korea launches first native rocket and satellite into space


The spacefaring club has been a small one: to date, just 10 countries have managed to build their own rocket and successfully deploy at least a satellite. Make that 11. South Korea has entered the fold by successfully launching its mostly self-developed, two-stage Naro rocket and putting the vehicle's Science and Technology Satellite-2C payload into orbit. The achievement comes after two prominent failures in 2009 and 2010, and is partly symbolic when there's no plans for a short-term follow-up. However, the success gets the ball rolling for the long run -- the Korea Aerospace Research Institute is working with contractors to build completely in-house rocket stages by 2016, and reach 300 tons of thrust as soon as 2018.

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Wednesday, December 12, 2012

Diablo III successfully ported to a console, its fate still up in the air

Blizzard has successfully ported Diablo III to a console version, although don’t expect to go pick up a copy for the PlayStation 3 or Xbox 360 anytime soon. The port remains an unofficial project at this point, according to Blizzard executive Rob Pardo, and it’s still unclear if the design team wants to bring the game to your living room.

In an interview with Polygon, Pardo said Blizzard is still exploring a console option. He said they have builds up and running on an unnamed console and they are hoping to get it far enough along to where it can become an official project. But as of writing, they aren’t quite ready to release any more information on it. He did note that it looked pretty cool, however.

"The whole team is essentially working on the next big Diablo thing," said Diablo III lead designer Jay Wilson in a recent interview with Polygon. "A lot of that stuff will show up next year at some point." We know that Blizzard is planning an expansion for Diablo III as well but again, there’s no timeline on when that might be released.

The idea of a console version of Diablo III shouldn’t be a surprise to most. The company posted a job listing more than two years ago looking for a lead designer to work on a console version of the game. When Blizzard officially announced the game at BlizzCon 2008, they said it would be available the Mac and PC “for now.”

After multiple delays, Diablo III was finally released in May. According to recent figures, the game has sold around 10 million copies – 3.5 million during the first 24 hours alone.


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