Showing posts with label ThirdParty. Show all posts
Showing posts with label ThirdParty. Show all posts

Saturday, April 13, 2013

PebbleOS 1.10 supports third-party watch faces, sorts out iOS issues

Pebble OS 11 supports thirdparty watch faces, sorts out iOS issues


Pebble has been on a rapid cadence with smartwatch updates to justify those crowdfunded dollars, and it's not letting up just because watch shipments are well underway. PebbleOS 1.10 has arrived with support for custom watch faces built using the matching (and newly available) SDK. The revamp will be especially helpful for iOS users -- we see several fixes for crashes, permissions and power in store. Everyone gets options to disable backlighting and vibrations in certain conditions, too. As such, there's every reason to fire up the Pebble app for an upgrade, even if it's just for some visual variety.

[Thanks, Uday]


Source: Pebble (1), (2)

Wednesday, January 2, 2013

iOS Installous shuts down, but other third-party app catalogs appear requiring no jailbreak

Software piracy is definitely not a good thing, but having a restricted marketplace can also be an annoying prospect for those spending hundreds of dollars on devices and expecting to be able to install what they want on them.

Now, Installous, probably most popular app allowing you to install apps from third-party sources and sometimes just pirated apps has shut down blaming “stagnant” forums that are hard to moderate.

And while Apple might consider this a victory, Installous is not the only app of this sort. And while it required jailbreak, other similar options are now appearing that do not require any kind of hacking of your device. Apps like Zeusmos and Kuaiyong allow one-tap installing of third-party apps and even sideloading pirated apps.

Times are changing, but it seems that there will always be ways to circumvent the limitations of app stores, and as long as this does not involve piracy, it should be all fine.

source: Gizmodo


View the original article here

Tuesday, December 25, 2012

How Third-Party Apps Are Taking Over iOS

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How Third-Party Apps Are Taking Over iOSThird-party apps have started to become the best-in-class in iOS. This is good for third-party developers, users, and in the short-term, Apple. It gives third-parties, like Google, additional exposure and revenue. It provides better apps for users on iOS devices. And it helps sell more iOS devices for Apple. In the long-term, however, it may not work out so well for Apple.

Many people fail to see the problem with high quality third-party apps. These people are partially correct - the apps aren't the problem. Instead, Apple's policy towards third-party apps and lack of innovation in its own apps create the problems.

First, Apple won't allow you set third-party apps as default in iOS. When it comes down to it, iOS devices are just computers. Imagine not being able to set a default third-party mail app or browser in OS X. That would never be acceptable, and it shouldn't be acceptable in iOS. The only reason it hasn't created bigger problems thus far is because Apple's apps have been sufficient for the majority of users. There also haven't been many compelling alternatives. Until now.

This brings us to a second problem. With the launch of Gmail, Google Maps, and Chrome, Google is beginning to offer better iOS apps than Apple. Other apps, such as Sparrow or Fantastical are also strong alternatives Apple's offerings. The lack of a default setting makes the experience less than ideal for users, with iOS forcing you to use Apple's apps in certain situations.

Over time, some people may decide that it's easier and more seamless to use an Android device than use a bunch of Google apps on an iPhone. Year after year, Apple touts the integration of apps into iOS as new features, which are unavailable if you use third-party apps. If your core apps of choice are from third-parties and iOS creates friction when using them, people will become frustrated and eventually look at other options.

Apple isn't without solutions, however. I see two options and, ideally, both will happen. First, Apple needs to improve its core apps at a pace equal to or faster than third-party apps. Second, Apple needs to allow users to select third-party apps as default. If one or both of these things don't occur, Apple will eventually begin to lose users who prefer third-party apps, such as Google's, in a seamless, integrated, experience.

With some simple changes to iOS and its policies, Apple can turn the iPhone into an even better, and more dominant, mobile platform. However, a stubborn stance could result in a clunky, poor, user experience that will begin to drive away users.

Related links:

Image credit: Lifehacker

Virtual Pants is a column that provides commentary and unique insight on the latest technology news. You will find viewpoints there that aren't expressed by others in the tech blogosphere.


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